Ifyou liked any of the Sherlock Holmes Consulting Detective games you're probably going to like this. The problem with the view that CptNonsense is taking is that they're diminishing the value of what they perceive makes a game good. In this case, the ability to play the same game again (with a different outcome) seems to be of utmost
TheHolmes of Sherlock, the BBC/Masterpiece program that aired its season finale Sunday night on PBS, is no exception. This time, though, his creators have gifted him with a talent for a mnemonic
- "Sherlock Holmes: Crimes and Punishments" (Steam/Linux) - 13h37m - 4/5 Pros - quite interesting cases with good variety - I like Sherlock's and Watson's voices, looks, demeanor. - the mini games and lock pickings are (mostly) really simple but I enjoyed that. They didn't interrupt the gameplay for too long. Cons - I think in one case it was not Frogwareshas quietly come into its own though. Writing about Crimes and Punishments in 2014, I said the Sherlock Holmes games had gone from guilty pleasure to “legitimately good,” in part
SherlockHolmes: Consulting Detective is an extremely open-ended mystery game that requires players to discuss and make unanimous decisions on leads.
SherlockHolmes goes head-to-head with the infamous French thief and escape artist Arsene Lupin. Lupin sends Holmes a letter, saying that he is planning to steal England's greatest treasures. After a series of failures, Holmes finally manages to catch Lupin at the Tower of London, where he plans to take the See more
Likeany good video game characters, Holmes and Watson travel via static conversational cutscenes in identical train or ship carriages. John Watson believes in the supernatural, more specifically God (emotional, a fool!), and Sherlock Holmes does not (cool, rational), so Holmes can cement his arc in this game early on by being like "ho ho
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  • are the sherlock holmes games good